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UI/UXStrategyGrowthResearch

Improving Day 0 Engagement

A hypothesis-driven onboarding program to guide trialists toward product value—and lift trial-to-paid conversion

Redesigned Getting Started page with guided Quick Start carousel
Previous Getting Started page with vertical checklist layout
BeforeAfter
Drag the handle to compare the previous and redesigned Getting Started experience

Productboard·October 2025

Productboard is a highly sophisticated tool for PM collaboration at scale—but self-service trialists struggled to get started. I led design on a hypothesis testing program built around a more guided Day 0 experience, with a projected +40% lift in trial-to-paid conversion by helping users reach activation faster.

Task
Hypothesis testing program to improve trial-to-paid CVR by +40% through guided Day 0 onboarding
Strategy
Product design
Design
UX/UI design, user research
Role
Leading design · supporting research

Challenge

The problem is Day 0

Productboard drives collaboration across multiple PM use cases at scale, but our key challenge was unlocking that value for new spaces trialling the product.

Self-service customers found it difficult to get started and scale usage because Day 0 failed to provide structured paths toward product value. Faced with heavy friction and unclear outcomes, users abandoned trials shortly after starting.

  • Trial to paid conversion declined from 4.5% to 1.5% (Q1 '23 – Q1 '25)—a relative drop of 67%
  • Day 7 retention is currently less than 20%
  • Less than 10% of trials log even 10 onboarding events on Day 0

Defining Day 0 onboarding

Our goal was to guide new trialists through the minimum viable setup steps required to get value as efficiently and effectively as possible on Day 0.

The pathing hypothesis

We believe that when users are guided through a clearer, more educational onboarding experience—with a more coherent sense of purpose—they are more likely to get efficiently set up with relevant data, grasp the value of the product early, and reach activation and multiplayer moments faster.

By laying strong foundations and making the product's power visible from the start through stronger pathing on Day 0, we believed we could drive more trialists to convert into engaged customers embedded in the product over time.

We planned to test our pathing hypothesis on the Getting Started page—every new user lands there after sign-up. Our first bet was a revamped Quick Start sequence that chains each step together and makes it clear how PM use cases translate to board types, data entities, and the action loops that power the product.

  1. Set up your product hierarchy

    Walk users through a short 3–5 step flow on /products: name their product, build structure with components, and define features.

  2. Add and edit features

    Take users to a grid board with pre-selected columns (status, team, release, timeframe) so they can set up roadmap-ready data efficiently.

  3. Build a roadmap

    Open a timeline board and trigger a product tour that adds their roadmap-ready features to the plan.

  4. Invite your team

    Show users how to add teammates and gather feedback on what they have built.

  5. Choose your next use case (optional)

    Let users pick which use case to tackle next once the core setup is complete.

Getting Started wireframe exploring a connected Quick Start checklist for Test 1
Early exploration of a connected Quick Start checklist—mapping each step to boards, entities, and goals (Test 1)

Outcomes

Impact

  • Live as of October 2025

    Shipped to production

    The Getting Started redesign went live in October 2025. Performance metrics against the +40% conversion hypothesis will be updated as experiment data matures.

  • Clear link between Day 0 and conversion

    Spaces that hit the 10-event Day 0 threshold are 5× more likely to activate and 4× more likely to convert than an average trial space—giving the team a measurable north star for onboarding experiments.